piqueserver
latest
Administrator Resources
Installation
Configuring Piqueserver
Supported Python environments
Included Piqueserver Scripts
Included Game Modes
Command line arguments
Running Piqueserver with Docker
Example Linux Setup with Systemd
Developer Resources
Porting scripts
Contributing (developer)
Architecture
Startup and Initialization
Release Guide
piqueserver package
pyspades package
Miscellaneous
Contributing, Reporting Bugs and Requesting Features
Network ports list (useful for firewall configuration)
A list of somewhat relevant pyspades forks
piqueserver
Docs
»
Index
Edit on GitHub
Index
A
|
B
|
C
|
D
|
E
|
F
|
G
|
H
|
I
|
J
|
K
|
L
|
M
|
N
|
O
|
P
|
Q
|
R
|
S
|
T
|
U
|
V
|
W
|
X
|
Y
|
Z
A
above_limit() (pyspades.types.RateLimiter method)
AccessLogger (class in piqueserver.statusserver)
add() (in module piqueserver.commands)
add_ban() (piqueserver.server.FeatureProtocol method)
add_death() (piqueserver.statistics.StatsClient method)
(piqueserver.statistics.StatsServer method)
add_kill() (piqueserver.statistics.StatsClient method)
(piqueserver.statistics.StatsServer method)
add_player() (pyspades.entities.Territory method)
add_repeat() (pyspades.mapmaker.HeightMap method)
add_rights() (in module piqueserver.commands)
add_score() (pyspades.player.ServerConnection method)
address (pyspades.player.ServerConnection attribute)
AddServer (class in pyspades.master)
admin (piqueserver.console.ConsoleInput attribute)
(piqueserver.irc.IRCBot attribute)
(piqueserver.irc.IRCClientFactory attribute)
admin() (in module piqueserver.commands)
advance() (in module piqueserver.core_commands.map)
advance_call (piqueserver.server.FeatureProtocol attribute)
advance_rotation() (piqueserver.server.FeatureProtocol method)
airborne (pyspades.world.Character attribute)
alias() (in module piqueserver.commands)
(in module piqueserver.irc)
aliases (piqueserver.irc.IRCClientFactory attribute)
all_data (pyspades.mapgenerator.ProgressiveMapGenerator attribute)
ammo (pyspades.weapon.BaseWeapon attribute)
(pyspades.weapon.Rifle attribute)
(pyspades.weapon.SMG attribute)
(pyspades.weapon.Shotgun attribute)
apply_script() (piqueserver.map.Map method)
array (pyspades.mapmaker.Gradient attribute)
AttributeSet (class in pyspades.types)
B
balanced_teams (piqueserver.server.FeatureProtocol attribute)
ban() (in module piqueserver.core_commands.moderation)
(piqueserver.player.FeatureConnection method)
ban_manager (piqueserver.server.FeatureProtocol attribute)
ban_publish (piqueserver.server.FeatureProtocol attribute)
banip() (in module piqueserver.core_commands.moderation)
BanManager (class in piqueserver.bansubscribe)
bans (piqueserver.bansubscribe.BanManager attribute)
(piqueserver.server.FeatureProtocol attribute)
Base (class in pyspades.entities)
base (pyspades.team.Team attribute)
BaseConnection (class in pyspades.protocol)
BaseProtocol (class in pyspades.protocol)
BaseWeapon (class in pyspades.weapon)
Biome (class in pyspades.mapmaker)
BiomeMap (class in pyspades.mapmaker)
biomes (pyspades.mapmaker.BiomeMap attribute)
blend_heightmaps() (pyspades.mapmaker.HeightMap method)
BlockAction (class in pyspades.contained)
BlockLine (class in pyspades.contained)
blocks (pyspades.player.ServerConnection attribute)
blue_team (pyspades.server.ServerProtocol attribute)
bot (piqueserver.irc.IRCClientFactory attribute)
broadcast_chat() (piqueserver.server.FeatureProtocol method)
(pyspades.server.ServerProtocol method)
broadcast_chat_error() (pyspades.server.ServerProtocol method)
broadcast_chat_notice() (pyspades.server.ServerProtocol method)
broadcast_chat_status() (pyspades.server.ServerProtocol method)
broadcast_chat_warning() (pyspades.server.ServerProtocol method)
broadcast_contained() (pyspades.server.ServerProtocol method)
build_point() (pyspades.vxl.VXLData method)
building (piqueserver.server.FeatureProtocol attribute)
buildProtocol() (piqueserver.irc.IRCClientFactory method)
ByteReader (class in pyspades.bytes)
ByteWriter (class in pyspades.bytes)
C
call_end() (piqueserver.scheduler.Scheduler method)
(piqueserver.server.FeatureProtocol method)
call_later() (piqueserver.scheduler.Scheduler method)
call_packet_handler() (in module pyspades.packet)
callback (pyspades.world.Grenade attribute)
can_see() (pyspades.world.Character method)
cancel_vote() (piqueserver.server.FeatureProtocol method)
cap_limit (pyspades.contained.CTFState attribute)
capture_flag() (pyspades.player.ServerConnection method)
capturing_team (pyspades.contained.ProgressBar attribute)
(pyspades.entities.Territory attribute)
cast_duration() (in module piqueserver.config)
cast_ray() (pyspades.world.Character method)
change_planned_map() (in module piqueserver.core_commands.map)
change_rotation() (in module piqueserver.core_commands.map)
ChangeTeam (class in pyspades.contained)
ChangeWeapon (class in pyspades.contained)
channel() (in module piqueserver.irc)
Character (class in pyspades.world)
chat_type (pyspades.contained.ChatMessage attribute)
ChatMessage (class in pyspades.contained)
check_client() (pyspades.protocol.BaseProtocol method)
check_nan() (in module pyspades.player)
check_node() (pyspades.vxl.VXLData method)
check_refill() (pyspades.player.ServerConnection method)
check_rotation() (in module piqueserver.map)
check_speedhack() (pyspades.player.ServerConnection method)
check_unused() (piqueserver.config.ConfigStore method)
check_user() (piqueserver.statistics.StatsServer method)
client (pyspades.contained.VersionResponse attribute)
client() (in module piqueserver.core_commands.player)
client_string (pyspades.player.ServerConnection attribute)
clientConnectionFailed() (piqueserver.irc.IRCClientFactory method)
clientConnectionLost() (piqueserver.irc.IRCClientFactory method)
clip_ammo (pyspades.contained.WeaponReload attribute)
cmap (pyspades.mapmaker.HeightMap attribute)
collision_3d() (in module pyspades.collision)
color (pyspades.contained.ExistingPlayer attribute)
(pyspades.contained.FogColor attribute)
(pyspades.player.ServerConnection attribute)
colors (piqueserver.irc.IRCBot attribute)
(piqueserver.irc.IRCClientFactory attribute)
colors() (in module piqueserver.irc)
command() (in module piqueserver.commands)
command_antispam (piqueserver.server.FeatureProtocol attribute)
CommandError
CommandHelp (class in piqueserver.commands)
commands() (in module piqueserver.core_commands.info)
ConfigStore (class in piqueserver.config)
connect() (pyspades.protocol.BaseProtocol method)
connect_statistics() (in module piqueserver.statistics)
connected (pyspades.master.MasterConnection attribute)
connection_accepted() (piqueserver.statistics.StatsServer method)
connection_class (piqueserver.server.FeatureProtocol attribute)
(pyspades.protocol.BaseProtocol attribute)
(pyspades.server.ServerProtocol attribute)
connectionLost() (piqueserver.statistics.StatsServer method)
connectionMade() (piqueserver.statistics.StatsClient method)
(piqueserver.statistics.StatsServer method)
connections (pyspades.server.ServerProtocol attribute)
connectTCP() (piqueserver.server.FeatureProtocol method)
ConsoleInput (class in piqueserver.console)
continue_map_transfer() (pyspades.player.ServerConnection method)
coordinates() (in module pyspades.common)
copy() (pyspades.common.Quaternion method)
(pyspades.common.Vertex3 method)
(pyspades.vxl.VXLData method)
copy_config() (in module piqueserver.run)
copytree() (in module piqueserver.run)
count (pyspades.master.AddServer attribute)
count() (pyspades.team.Team method)
count_land() (pyspades.vxl.VXLData method)
crc32() (in module pyspades.common)
create_app() (piqueserver.statusserver.StatusServer method)
create_console() (in module piqueserver.console)
create_heightmap() (pyspades.mapmaker.BiomeMap method)
create_object() (pyspades.world.World method)
create_remote_factory() (in module piqueserver.ssh)
CreatePlayer (class in pyspades.contained)
cross() (pyspades.common.Vertex3 method)
crouch (pyspades.contained.InputData attribute)
(pyspades.world.Character attribute)
CTFState (class in pyspades.contained)
cube_line() (in module pyspades.world)
current_map (piqueserver.statusserver.StatusServer attribute)
current_state() (in module piqueserver.statusserver)
D
damage (pyspades.weapon.BaseWeapon attribute)
(pyspades.weapon.Rifle attribute)
(pyspades.weapon.SMG attribute)
(pyspades.weapon.Shotgun attribute)
data (pyspades.contained.MapChunk attribute)
(pyspades.mapgenerator.ProgressiveMapGenerator attribute)
data_left() (pyspades.mapgenerator.MapGeneratorChild method)
(pyspades.mapgenerator.ProgressiveMapGenerator method)
data_received() (piqueserver.server.FeatureProtocol method)
(pyspades.protocol.BaseProtocol method)
dataLeft() (pyspades.bytes.ByteReader method)
dban() (in module piqueserver.core_commands.moderation)
dead (pyspades.world.Character attribute)
deaf() (in module piqueserver.core_commands.player)
decode() (in module pyspades.common)
default_fog (piqueserver.server.FeatureProtocol attribute)
delay (pyspades.weapon.BaseWeapon attribute)
(pyspades.weapon.Rifle attribute)
(pyspades.weapon.SMG attribute)
(pyspades.weapon.Shotgun attribute)
delete() (pyspades.world.Object method)
delete_object() (pyspades.world.World method)
delimiter (piqueserver.console.ConsoleInput attribute)
description (piqueserver.commands.CommandHelp attribute)
destroy_point() (pyspades.vxl.VXLData method)
dipping() (pyspades.mapmaker.HeightMap method)
disconnect() (pyspades.protocol.BaseConnection method)
disconnect_callback (pyspades.master.MasterConnection attribute)
disconnected (pyspades.protocol.BaseConnection attribute)
distance() (pyspades.common.Vertex3 method)
distance_3d() (in module pyspades.collision)
distance_3d_vector() (in module pyspades.collision)
do_move() (in module piqueserver.core_commands.movement)
done (pyspades.mapgenerator.ProgressiveMapGenerator attribute)
(pyspades.vxl.Generator attribute)
dot() (pyspades.common.Vertex3 method)
down (pyspades.contained.InputData attribute)
(pyspades.world.Character attribute)
drop_flag() (pyspades.player.ServerConnection method)
dump_to_file() (piqueserver.config.ConfigStore method)
E
encode() (in module pyspades.common)
ensure_dir_exists() (in module piqueserver.server)
Entity (class in pyspades.entities)
escape_control_codes() (in module pyspades.common)
everyone_is_admin (piqueserver.server.FeatureProtocol attribute)
ExistingPlayer (class in pyspades.contained)
extensions (pyspades.contained.ProtocolExtensionInfo attribute)
F
factory (piqueserver.irc.IRCRelay attribute)
failed_reconnect_delay (piqueserver.irc.IRCClientFactory attribute)
fall_callback (pyspades.world.Character attribute)
FeatureConnection (class in piqueserver.player)
FeatureProtocol (class in piqueserver.server)
FeatureTeam (class in piqueserver.server)
fetch_filtered_bans() (piqueserver.bansubscribe.BanManager method)
fill_col() (pyspades.mapmaker.HeightMap method)
filter_animation_data (pyspades.player.ServerConnection attribute)
filter_visibility_data (pyspades.player.ServerConnection attribute)
filter_weapon_input (pyspades.player.ServerConnection attribute)
finish() (pyspades.entities.Territory method)
finish_call (pyspades.entities.Territory attribute)
Flag (class in pyspades.entities)
flag (pyspades.team.Team attribute)
fly() (in module piqueserver.core_commands.movement)
fog() (in module piqueserver.core_commands.game)
fog_color (pyspades.contained.StateData attribute)
(pyspades.server.ServerProtocol attribute)
FogColor (class in pyspades.contained)
format() (piqueserver.server.FeatureProtocol method)
format_command_error() (in module piqueserver.commands)
format_lines() (piqueserver.server.FeatureProtocol method)
format_name() (in module piqueserver.irc)
format_name_color() (in module piqueserver.irc)
freeze_animation (pyspades.player.ServerConnection attribute)
friendly_fire (pyspades.server.ServerProtocol attribute)
friendly_fire_time (pyspades.server.ServerProtocol attribute)
fuse (pyspades.world.Grenade attribute)
G
game_mode (piqueserver.server.FeatureProtocol attribute)
(pyspades.master.AddServer attribute)
(pyspades.server.ServerProtocol attribute)
generate() (pyspades.loaders.Loader method)
(pyspades.vxl.VXLData method)
generate_classic() (in module pyspades.mapmaker)
Generator (class in pyspades.vxl)
get() (pyspades.common.Quaternion method)
(pyspades.common.Vertex3 method)
(pyspades.mapmaker.HeightMap method)
get_advance_time() (piqueserver.server.FeatureProtocol method)
get_ammo() (pyspades.weapon.BaseWeapon method)
get_b() (in module pyspades.mapmaker)
get_ban() (piqueserver.bansubscribe.BanManager method)
get_ban_arguments() (in module piqueserver.core_commands.moderation)
get_child() (pyspades.mapgenerator.ProgressiveMapGenerator method)
get_cidr() (in module piqueserver.networkdict)
get_col() (pyspades.mapmaker.HeightMap method)
get_col_repeat() (pyspades.mapmaker.HeightMap method)
get_color() (in module pyspades.common)
(pyspades.vxl.VXLData method)
get_command_help() (in module piqueserver.commands)
get_cp_entities() (pyspades.server.ServerProtocol method)
get_damage() (pyspades.weapon.BaseWeapon method)
(pyspades.world.Grenade method)
get_data() (pyspades.vxl.Generator method)
get_dict() (piqueserver.config.ConfigStore method)
get_entities() (pyspades.team.Team method)
get_entity_location() (piqueserver.server.FeatureTeam method)
(pyspades.team.Team method)
get_entry() (piqueserver.networkdict.NetworkDict method)
get_events() (pyspades.types.RateLimiter method)
get_external_ip() (piqueserver.server.FeatureProtocol method)
get_fog_color() (pyspades.server.ServerProtocol method)
get_g() (in module pyspades.mapmaker)
get_generator() (pyspades.vxl.VXLData method)
get_git_rev() (in module piqueserver.run)
get_height() (pyspades.vxl.VXLData method)
get_location() (pyspades.player.ServerConnection method)
get_map_filename() (piqueserver.map.RotationInfo method)
get_map_rotation() (piqueserver.server.FeatureProtocol method)
get_master_connection() (in module pyspades.master)
get_matrix() (pyspades.common.Quaternion method)
get_meta_filename() (piqueserver.map.RotationInfo method)
get_mode_mode() (pyspades.server.ServerProtocol method)
get_mode_name() (piqueserver.server.FeatureProtocol method)
get_name() (pyspades.server.ServerProtocol method)
get_neighbors() (pyspades.vxl.VXLData method)
get_next_collision() (pyspades.world.Grenade method)
get_overview() (pyspades.vxl.VXLData method)
get_player() (in module piqueserver.commands)
get_player_count() (pyspades.server.ServerProtocol method)
get_players() (pyspades.team.Team method)
get_point() (pyspades.vxl.VXLData method)
get_progress() (pyspades.entities.Territory method)
get_r() (in module pyspades.mapmaker)
get_random_location() (pyspades.server.ServerProtocol method)
(pyspades.team.Team method)
get_random_point() (pyspades.vxl.VXLData method)
get_repeat() (pyspades.mapmaker.BiomeMap method)
(pyspades.mapmaker.HeightMap method)
get_respawn_time() (pyspades.player.ServerConnection method)
get_rights() (in module piqueserver.commands)
get_rotation_to() (pyspades.common.Vertex3 method)
get_safe_coords() (pyspades.vxl.VXLData method)
get_seed() (piqueserver.map.RotationInfo method)
get_server_details() (in module pyspades.tools)
get_size() (pyspades.mapgenerator.MapGeneratorChild method)
(pyspades.mapgenerator.ProgressiveMapGenerator method)
get_solid() (pyspades.vxl.VXLData method)
get_spawn_location() (piqueserver.player.FeatureConnection method)
(pyspades.entities.Territory method)
(pyspades.player.ServerConnection method)
get_team() (in module piqueserver.commands)
get_time_limit() (in module piqueserver.core_commands.game)
get_truthy() (in module piqueserver.commands)
get_z() (pyspades.vxl.VXLData method)
getChild() (piqueserver.banpublish.PublishResource method)
global_chat (piqueserver.server.FeatureProtocol attribute)
global_chat() (in module piqueserver.core_commands.game)
god() (in module piqueserver.core_commands.moderation)
god_blocks (piqueserver.server.FeatureProtocol attribute)
god_build() (in module piqueserver.core_commands.moderation)
godsilent() (in module piqueserver.core_commands.moderation)
got_master_connection() (piqueserver.server.FeatureProtocol method)
(pyspades.server.ServerProtocol method)
Gradient (class in pyspades.mapmaker)
gradients (pyspades.mapmaker.BiomeMap attribute)
green_team (pyspades.server.ServerProtocol attribute)
Grenade (class in pyspades.world)
grenade_exploded() (pyspades.player.ServerConnection method)
GrenadePacket (class in pyspades.contained)
grenades (pyspades.player.ServerConnection attribute)
H
handle_command() (in module piqueserver.commands)
handle_input() (in module piqueserver.commands)
HandShakeInit (class in pyspades.contained)
HandShakeReturn (class in pyspades.contained)
has_digits() (in module piqueserver.core_commands.moderation)
has_neighbors() (pyspades.vxl.VXLData method)
has_permission() (in module piqueserver.commands)
hash_password() (in module piqueserver.statistics)
hban() (in module piqueserver.core_commands.moderation)
heal() (in module piqueserver.core_commands.player)
height (pyspades.mapmaker.BiomeMap attribute)
(pyspades.mapmaker.HeightMap attribute)
HeightMap (class in pyspades.mapmaker)
help_command() (in module piqueserver.core_commands.info)
hit() (pyspades.player.ServerConnection method)
HitPacket (class in pyspades.contained)
hmap (pyspades.mapmaker.HeightMap attribute)
hp (pyspades.contained.SetHP attribute)
(pyspades.player.ServerConnection attribute)
hsb (pyspades.mapmaker.Gradient attribute)
hsb_to_rgb() (in module pyspades.color)
I
id (pyspades.contained.BlockAction attribute)
(pyspades.contained.BlockLine attribute)
(pyspades.contained.CTFState attribute)
(pyspades.contained.ChangeTeam attribute)
(pyspades.contained.ChangeWeapon attribute)
(pyspades.contained.ChatMessage attribute)
(pyspades.contained.CreatePlayer attribute)
(pyspades.contained.ExistingPlayer attribute)
(pyspades.contained.FogColor attribute)
(pyspades.contained.GrenadePacket attribute)
(pyspades.contained.HandShakeInit attribute)
(pyspades.contained.HandShakeReturn attribute)
(pyspades.contained.HitPacket attribute)
(pyspades.contained.InputData attribute)
(pyspades.contained.IntelCapture attribute)
(pyspades.contained.IntelDrop attribute)
(pyspades.contained.IntelPickup attribute)
(pyspades.contained.KillAction attribute)
(pyspades.contained.MapChunk attribute)
(pyspades.contained.MapStart attribute)
(pyspades.contained.MoveObject attribute)
(pyspades.contained.OrientationData attribute)
(pyspades.contained.PlayerLeft attribute)
(pyspades.contained.PositionData attribute)
(pyspades.contained.ProgressBar attribute)
(pyspades.contained.ProtocolExtensionInfo attribute)
(pyspades.contained.Restock attribute)
(pyspades.contained.SetColor attribute)
(pyspades.contained.SetHP attribute)
(pyspades.contained.SetTool attribute)
(pyspades.contained.ShortPlayerData attribute)
(pyspades.contained.StateData attribute)
(pyspades.contained.TCState attribute)
(pyspades.contained.TerritoryCapture attribute)
(pyspades.contained.VersionRequest attribute)
(pyspades.contained.VersionResponse attribute)
(pyspades.contained.WeaponInput attribute)
(pyspades.contained.WeaponReload attribute)
(pyspades.contained.WorldUpdate attribute)
(pyspades.master.AddServer attribute)
(pyspades.weapon.BaseWeapon attribute)
(pyspades.weapon.Rifle attribute)
(pyspades.weapon.SMG attribute)
(pyspades.weapon.Shotgun attribute)
identifier (piqueserver.server.FeatureProtocol attribute)
IDPool (class in pyspades.types)
index() (piqueserver.statusserver.StatusServer method)
info (piqueserver.commands.CommandHelp attribute)
initialize() (pyspades.team.Team method)
(pyspades.world.Character method)
(pyspades.world.Grenade method)
(pyspades.world.Object method)
InputData (class in pyspades.contained)
intel() (in module piqueserver.core_commands.player)
IntelCapture (class in pyspades.contained)
IntelDrop (class in pyspades.contained)
IntelPickup (class in pyspades.contained)
interface (piqueserver.server.FeatureProtocol attribute)
interpolate_hsb() (in module pyspades.color)
interpolate_rgb() (in module pyspades.color)
inverse_transform_vector() (pyspades.common.Quaternion method)
invisible() (in module piqueserver.core_commands.moderation)
ip (piqueserver.server.FeatureProtocol attribute)
ip() (in module piqueserver.core_commands.moderation)
irc_NICK() (piqueserver.irc.IRCBot method)
irc_relay (piqueserver.server.FeatureProtocol attribute)
irc_RPL_NAMREPLY() (piqueserver.irc.IRCBot method)
irc_say() (piqueserver.server.FeatureProtocol method)
IRCBot (class in piqueserver.irc)
IRCClientFactory (class in piqueserver.irc)
IRCRelay (class in piqueserver.irc)
is_client (pyspades.protocol.BaseProtocol attribute)
is_empty() (pyspades.weapon.BaseWeapon method)
is_indestructable() (piqueserver.server.FeatureProtocol method)
is_location_free() (pyspades.player.ServerConnection method)
is_surface() (pyspades.vxl.VXLData method)
is_valid_position() (pyspades.player.ServerConnection method)
(pyspades.vxl.VXLData method)
is_zero() (pyspades.common.Vertex3 method)
item (pyspades.contained.ObjectTerritory attribute)
items (pyspades.contained.WorldUpdate attribute)
iteritems() (piqueserver.networkdict.NetworkDict method)
J
jitter() (pyspades.mapmaker.BiomeMap method)
jitter_colors() (pyspades.mapmaker.HeightMap method)
jitter_heights() (pyspades.mapmaker.HeightMap method)
join_arguments() (in module piqueserver.commands)
joined() (piqueserver.irc.IRCBot method)
json() (piqueserver.statusserver.StatusServer method)
jump (pyspades.contained.InputData attribute)
(pyspades.world.Character attribute)
K
kick() (in module piqueserver.core_commands.moderation)
(piqueserver.player.FeatureConnection method)
kill() (in module piqueserver.core_commands.player)
(pyspades.player.ServerConnection method)
kill_type (pyspades.contained.KillAction attribute)
KillAction (class in pyspades.contained)
killer_id (pyspades.contained.KillAction attribute)
killing (piqueserver.server.FeatureProtocol attribute)
kills (pyspades.contained.ExistingPlayer attribute)
(pyspades.player.ServerConnection attribute)
(pyspades.team.Team attribute)
L
last_block (pyspades.player.ServerConnection attribute)
last_block_destroy (pyspades.player.ServerConnection attribute)
last_position_update (pyspades.player.ServerConnection attribute)
last_refill (pyspades.player.ServerConnection attribute)
last_time (piqueserver.server.FeatureProtocol attribute)
latency (pyspades.protocol.BaseConnection attribute)
left (pyspades.contained.InputData attribute)
(pyspades.world.Character attribute)
left() (piqueserver.irc.IRCBot method)
length() (pyspades.common.Vertex3 method)
length_sqr() (pyspades.common.Vertex3 method)
level_against_heightmap() (pyspades.mapmaker.HeightMap method)
line_add() (pyspades.mapmaker.HeightMap method)
line_set() (pyspades.mapmaker.HeightMap method)
lineReceived() (piqueserver.console.ConsoleInput method)
listen() (piqueserver.statusserver.StatusServer method)
listenTCP() (piqueserver.server.FeatureProtocol method)
load_client_packet() (in module pyspades.packet)
load_from_dict() (piqueserver.config.ConfigStore method)
load_from_file() (piqueserver.config.ConfigStore method)
load_information() (piqueserver.map.Map method)
load_map() (in module piqueserver.core_commands.map)
load_server_packet() (in module pyspades.packet)
load_vxl() (piqueserver.map.Map method)
(pyspades.vxl.VXLData method)
Loader (class in pyspades.loaders)
loader_received() (pyspades.player.ServerConnection method)
(pyspades.protocol.BaseConnection method)
local (pyspades.player.ServerConnection attribute)
lock() (in module piqueserver.core_commands.game)
locked (piqueserver.server.FeatureTeam attribute)
log() (piqueserver.statusserver.AccessLogger method)
login() (in module piqueserver.core_commands.social)
login_defers (piqueserver.statistics.StatsClient attribute)
login_user() (piqueserver.statistics.StatsClient method)
loop_call() (piqueserver.scheduler.Scheduler method)
lost_reconnect_delay (piqueserver.irc.IRCClientFactory attribute)
M
main() (in module piqueserver.run)
make_color() (in module pyspades.common)
(in module pyspades.mapmaker)
(in module pyspades.vxl)
make_list() (piqueserver.networkdict.NetworkDict method)
make_map() (piqueserver.server.FeatureProtocol method)
make_server_identifier() (in module pyspades.tools)
Map (class in piqueserver.map)
map (pyspades.master.AddServer attribute)
(pyspades.server.ServerProtocol attribute)
(pyspades.world.World attribute)
map_data (pyspades.player.ServerConnection attribute)
map_info (piqueserver.server.FeatureProtocol attribute)
map_packets_sent (pyspades.player.ServerConnection attribute)
MapChunk (class in pyspades.contained)
MapGeneratorChild (class in pyspades.mapgenerator)
mapname() (in module piqueserver.core_commands.map)
MapNotFound
MapStart (class in pyspades.contained)
master (piqueserver.server.FeatureProtocol attribute)
(pyspades.server.ServerProtocol attribute)
master_connection (pyspades.server.ServerProtocol attribute)
master_disconnected() (piqueserver.server.FeatureProtocol method)
(pyspades.server.ServerProtocol method)
master_reconnect_call (piqueserver.server.FeatureProtocol attribute)
MasterConnection (class in pyspades.master)
max_connections (pyspades.protocol.BaseProtocol attribute)
max_players (pyspades.master.AddServer attribute)
(pyspades.server.ServerProtocol attribute)
max_score (pyspades.server.ServerProtocol attribute)
maxDelay (piqueserver.statistics.StatsClientFactory attribute)
me() (piqueserver.irc.IRCBot method)
(piqueserver.irc.IRCRelay method)
melee_damage (pyspades.server.ServerProtocol attribute)
midpoint_displace() (pyspades.mapmaker.HeightMap method)
modeChanged() (piqueserver.irc.IRCBot method)
move() (in module piqueserver.core_commands.movement)
move_silent() (in module piqueserver.core_commands.movement)
MoveObject (class in pyspades.contained)
mult_repeat() (pyspades.mapmaker.HeightMap method)
multiply_scalar() (pyspades.common.Quaternion method)
mute() (in module piqueserver.core_commands.moderation)
N
name (piqueserver.console.ConsoleInput attribute)
(piqueserver.irc.IRCBot attribute)
(pyspades.contained.CreatePlayer attribute)
(pyspades.contained.ExistingPlayer attribute)
(pyspades.master.AddServer attribute)
(pyspades.player.ServerConnection attribute)
(pyspades.server.ServerProtocol attribute)
(pyspades.team.Team attribute)
(pyspades.weapon.Rifle attribute)
(pyspades.weapon.SMG attribute)
(pyspades.weapon.Shotgun attribute)
(pyspades.world.Object attribute)
name() (in module piqueserver.commands)
NetworkDict (class in piqueserver.networkdict)
next_shot (pyspades.weapon.BaseWeapon attribute)
nickname (piqueserver.irc.IRCBot attribute)
nlerp() (pyspades.common.Quaternion method)
NoDataLeft
noise() (pyspades.mapmaker.BiomeMap method)
normal() (pyspades.common.Vertex3 method)
normalize() (pyspades.common.Quaternion method)
(pyspades.common.Vertex3 method)
not_fall (pyspades.contained.SetHP attribute)
O
Object (class in pyspades.world)
object_index (pyspades.contained.ProgressBar attribute)
(pyspades.contained.TerritoryCapture attribute)
object_received() (piqueserver.statistics.StatsClient method)
(piqueserver.statistics.StatsProtocol method)
(piqueserver.statistics.StatsServer method)
object_type (pyspades.contained.MoveObject attribute)
objects (pyspades.world.World attribute)
ObjectTerritory (class in pyspades.contained)
offset_z() (pyspades.mapmaker.HeightMap method)
on_advance() (piqueserver.server.FeatureProtocol method)
on_animation_update() (piqueserver.player.FeatureConnection method)
(pyspades.player.ServerConnection method)
on_ban() (piqueserver.server.FeatureProtocol method)
on_ban_attempt() (piqueserver.server.FeatureProtocol method)
on_base_spawn() (pyspades.server.ServerProtocol method)
on_block_action_recieved() (pyspades.player.ServerConnection method)
on_block_build() (piqueserver.player.FeatureConnection method)
(pyspades.player.ServerConnection method)
on_block_build_attempt() (piqueserver.player.FeatureConnection method)
(pyspades.player.ServerConnection method)
on_block_destroy() (piqueserver.player.FeatureConnection method)
(pyspades.player.ServerConnection method)
on_block_line_recieved() (pyspades.player.ServerConnection method)
on_block_removed() (piqueserver.player.FeatureConnection method)
(pyspades.player.ServerConnection method)
on_chat() (piqueserver.player.FeatureConnection method)
(pyspades.player.ServerConnection method)
on_chat_message_recieved() (pyspades.player.ServerConnection method)
on_chat_sent() (pyspades.player.ServerConnection method)
on_color_change_recieved() (pyspades.player.ServerConnection method)
on_color_set() (pyspades.player.ServerConnection method)
on_color_set_attempt() (pyspades.player.ServerConnection method)
on_command() (piqueserver.player.FeatureConnection method)
(pyspades.player.ServerConnection method)
on_connect() (piqueserver.player.FeatureConnection method)
(pyspades.master.MasterConnection method)
(pyspades.player.ServerConnection method)
(pyspades.protocol.BaseConnection method)
(pyspades.protocol.BaseProtocol method)
on_cp_capture() (pyspades.server.ServerProtocol method)
on_disconnect() (piqueserver.player.FeatureConnection method)
(pyspades.master.MasterConnection method)
(pyspades.player.ServerConnection method)
(pyspades.protocol.BaseConnection method)
(pyspades.protocol.BaseProtocol method)
on_ext_info_received() (pyspades.player.ServerConnection method)
on_fall() (piqueserver.player.FeatureConnection method)
(pyspades.player.ServerConnection method)
on_flag_capture() (pyspades.player.ServerConnection method)
on_flag_drop() (pyspades.player.ServerConnection method)
on_flag_spawn() (pyspades.server.ServerProtocol method)
on_flag_take() (pyspades.player.ServerConnection method)
on_fog_color_recieved() (pyspades.player.ServerConnection method)
on_game_end() (piqueserver.server.FeatureProtocol method)
(pyspades.server.ServerProtocol method)
on_grenade() (piqueserver.player.FeatureConnection method)
(pyspades.player.ServerConnection method)
on_grenade_recieved() (pyspades.player.ServerConnection method)
on_grenade_thrown() (pyspades.player.ServerConnection method)
on_hack_attempt() (piqueserver.player.FeatureConnection method)
(pyspades.player.ServerConnection method)
on_handshake_recieved() (pyspades.player.ServerConnection method)
on_hit() (piqueserver.player.FeatureConnection method)
(pyspades.player.ServerConnection method)
on_hit_recieved() (pyspades.player.ServerConnection method)
on_input_data_recieved() (pyspades.player.ServerConnection method)
on_join() (piqueserver.player.FeatureConnection method)
(pyspades.player.ServerConnection method)
on_kill() (piqueserver.player.FeatureConnection method)
(pyspades.player.ServerConnection method)
on_line_build() (piqueserver.player.FeatureConnection method)
(pyspades.player.ServerConnection method)
on_line_build_attempt() (piqueserver.player.FeatureConnection method)
(pyspades.player.ServerConnection method)
on_line_build_start() (pyspades.player.ServerConnection method)
on_login() (piqueserver.player.FeatureConnection method)
(pyspades.player.ServerConnection method)
on_map_change() (piqueserver.server.FeatureProtocol method)
(pyspades.server.ServerProtocol method)
on_map_leave() (piqueserver.server.FeatureProtocol method)
on_new_player_recieved() (pyspades.player.ServerConnection method)
on_orientation_update() (pyspades.player.ServerConnection method)
on_orientation_update_recieved() (pyspades.player.ServerConnection method)
on_position_update() (pyspades.player.ServerConnection method)
on_position_update_recieved() (pyspades.player.ServerConnection method)
on_refill() (pyspades.player.ServerConnection method)
on_reload() (pyspades.weapon.BaseWeapon method)
on_reload_recieved() (pyspades.player.ServerConnection method)
on_reset() (piqueserver.player.FeatureConnection method)
(pyspades.player.ServerConnection method)
on_secondary_fire_set() (pyspades.player.ServerConnection method)
on_shoot_set() (pyspades.player.ServerConnection method)
on_spawn() (pyspades.player.ServerConnection method)
on_spawn_location() (pyspades.player.ServerConnection method)
on_team_change_recieved() (pyspades.player.ServerConnection method)
on_team_changed() (pyspades.player.ServerConnection method)
on_team_join() (piqueserver.player.FeatureConnection method)
(pyspades.player.ServerConnection method)
on_tool_change_recieved() (pyspades.player.ServerConnection method)
on_tool_changed() (pyspades.player.ServerConnection method)
on_tool_set_attempt() (pyspades.player.ServerConnection method)
on_unvalidated_hit() (pyspades.player.ServerConnection method)
on_update_entity() (pyspades.server.ServerProtocol method)
on_user_login() (piqueserver.player.FeatureConnection method)
on_version_info_recieved() (pyspades.player.ServerConnection method)
on_walk_update() (pyspades.player.ServerConnection method)
on_weapon_change_recieved() (pyspades.player.ServerConnection method)
on_weapon_input_recieved() (pyspades.player.ServerConnection method)
on_weapon_set() (pyspades.player.ServerConnection method)
on_world_update() (pyspades.server.ServerProtocol method)
ops (piqueserver.irc.IRCBot attribute)
option() (piqueserver.config.ConfigStore method)
orientation (pyspades.world.Character attribute)
OrientationData (class in pyspades.contained)
os_info (pyspades.contained.VersionResponse attribute)
other (pyspades.team.Team attribute)
overview() (piqueserver.statusserver.StatusServer method)
P
pad() (pyspades.bytes.ByteWriter method)
paint_gradient_fill() (pyspades.mapmaker.HeightMap method)
parse_command() (in module pyspades.player)
parse_maps() (in module piqueserver.commands)
pban() (in module piqueserver.core_commands.moderation)
peaking() (pyspades.mapmaker.HeightMap method)
PermissionDenied
perp_dot() (pyspades.common.Vertex3 method)
ping() (in module piqueserver.core_commands.info)
piqueserver (module)
piqueserver.banpublish (module)
piqueserver.bansubscribe (module)
piqueserver.commands (module)
piqueserver.config (module)
piqueserver.console (module)
piqueserver.core_commands (module)
piqueserver.core_commands.game (module)
piqueserver.core_commands.info (module)
piqueserver.core_commands.map (module)
piqueserver.core_commands.moderation (module)
piqueserver.core_commands.movement (module)
piqueserver.core_commands.player (module)
piqueserver.core_commands.server (module)
piqueserver.core_commands.social (module)
piqueserver.game_modes.arena (module)
piqueserver.game_modes.babel (module)
piqueserver.game_modes.freeforall (module)
piqueserver.game_modes.infiltration (module)
piqueserver.game_modes.onectf (module)
piqueserver.game_modes.push (module)
piqueserver.game_modes.tdm (module)
piqueserver.game_modes.tow (module)
piqueserver.irc (module)
piqueserver.map (module)
piqueserver.networkdict (module)
piqueserver.player (module)
piqueserver.run (module)
piqueserver.scheduler (module)
piqueserver.scripts.afk (module)
piqueserver.scripts.aimbot2 (module)
piqueserver.scripts.airstrike2 (module)
piqueserver.scripts.analyze (module)
piqueserver.scripts.antijerk (module)
piqueserver.scripts.autohelp (module)
piqueserver.scripts.babel_script (module)
piqueserver.scripts.badmin (module)
piqueserver.scripts.blockinfo (module)
piqueserver.scripts.daycycle (module)
piqueserver.scripts.demolitionman (module)
piqueserver.scripts.dirtnade (module)
piqueserver.scripts.disco (module)
piqueserver.scripts.flagreturn (module)
piqueserver.scripts.geoip (module)
piqueserver.scripts.grownade (module)
piqueserver.scripts.map_extensions (module)
piqueserver.scripts.mapmakingtools (module)
piqueserver.scripts.markers (module)
piqueserver.scripts.match (module)
piqueserver.scripts.medkit (module)
piqueserver.scripts.memcheck (module)
piqueserver.scripts.minefield (module)
piqueserver.scripts.nointelonwalls (module)
piqueserver.scripts.nospadingwalls (module)
piqueserver.scripts.paint (module)
piqueserver.scripts.passreload (module)
piqueserver.scripts.protect (module)
piqueserver.scripts.rampage (module)
piqueserver.scripts.rangedamage (module)
piqueserver.scripts.rapid (module)
piqueserver.scripts.ratio (module)
piqueserver.scripts.rollback (module)
piqueserver.scripts.runningman (module)
piqueserver.scripts.savemap (module)
piqueserver.scripts.smartnade (module)
piqueserver.scripts.spadenadefix (module)
piqueserver.scripts.spawn_protect (module)
piqueserver.scripts.spectatorcontrol (module)
piqueserver.scripts.squad (module)
piqueserver.scripts.strongblock (module)
piqueserver.scripts.timedmute (module)
piqueserver.scripts.trusted (module)
piqueserver.scripts.votekick (module)
piqueserver.scripts.votemap (module)
piqueserver.scripts.welcome (module)
piqueserver.scripts.zoc (module)
piqueserver.server (module)
piqueserver.ssh (module)
piqueserver.statistics (module)
piqueserver.statusserver (module)
piqueserver.version (module)
piqueserver.web (module)
planned_map (piqueserver.server.FeatureProtocol attribute)
player (pyspades.entities.Flag attribute)
player_id (pyspades.contained.BlockAction attribute)
(pyspades.contained.BlockLine attribute)
(pyspades.contained.ChangeTeam attribute)
(pyspades.contained.ChangeWeapon attribute)
(pyspades.contained.ChatMessage attribute)
(pyspades.contained.CreatePlayer attribute)
(pyspades.contained.ExistingPlayer attribute)
(pyspades.contained.GrenadePacket attribute)
(pyspades.contained.HitPacket attribute)
(pyspades.contained.InputData attribute)
(pyspades.contained.IntelCapture attribute)
(pyspades.contained.IntelDrop attribute)
(pyspades.contained.IntelPickup attribute)
(pyspades.contained.KillAction attribute)
(pyspades.contained.PlayerLeft attribute)
(pyspades.contained.Restock attribute)
(pyspades.contained.SetColor attribute)
(pyspades.contained.SetTool attribute)
(pyspades.contained.ShortPlayerData attribute)
(pyspades.contained.StateData attribute)
(pyspades.contained.WeaponInput attribute)
(pyspades.contained.WeaponReload attribute)
(pyspades.player.ServerConnection attribute)
player_ids (pyspades.server.ServerProtocol attribute)
player_memory (piqueserver.server.FeatureProtocol attribute)
player_only() (in module piqueserver.commands)
PlayerLeft (class in pyspades.contained)
players (pyspades.entities.Territory attribute)
pm() (in module piqueserver.core_commands.social)
point_flood() (pyspades.mapmaker.BiomeMap method)
pop() (piqueserver.networkdict.NetworkDict method)
(pyspades.types.IDPool method)
port (pyspades.master.AddServer attribute)
pos (pyspades.mapgenerator.MapGeneratorChild attribute)
(pyspades.mapgenerator.ProgressiveMapGenerator attribute)
position (pyspades.contained.GrenadePacket attribute)
(pyspades.world.Character attribute)
(pyspades.world.Grenade attribute)
PositionData (class in pyspades.contained)
prettify_timespan() (in module pyspades.common)
primary (pyspades.contained.WeaponInput attribute)
primary_fire (pyspades.world.Character attribute)
privmsg() (piqueserver.irc.IRCBot method)
progress (pyspades.contained.ProgressBar attribute)
(pyspades.entities.Territory attribute)
ProgressBar (class in pyspades.contained)
ProgressiveMapGenerator (class in pyspades.mapgenerator)
protocol (piqueserver.irc.IRCClientFactory attribute)
(piqueserver.statistics.StatsClientFactory attribute)
(piqueserver.statistics.StatsFactory attribute)
(pyspades.team.Team attribute)
ProtocolExtensionInfo (class in pyspades.contained)
PublishResource (class in piqueserver.banpublish)
PublishServer (class in piqueserver.banpublish)
put_back() (pyspades.types.IDPool method)
pyspades (module)
pyspades.bytes (module)
pyspades.collision (module)
pyspades.color (module)
pyspades.common (module)
pyspades.constants (module)
pyspades.contained (module)
pyspades.entities (module)
pyspades.loaders (module)
pyspades.mapgenerator (module)
pyspades.mapmaker (module)
pyspades.master (module)
pyspades.packet (module)
pyspades.player (module)
pyspades.protocol (module)
pyspades.server (module)
pyspades.team (module)
pyspades.tools (module)
pyspades.types (module)
pyspades.vxl (module)
pyspades.weapon (module)
pyspades.world (module)
Q
Quaternion (class in pyspades.common)
R
random_choice_cycle() (in module piqueserver.server)
random_points() (pyspades.mapmaker.BiomeMap method)
rapid_hack_detect (pyspades.player.ServerConnection attribute)
rate (pyspades.contained.ProgressBar attribute)
(pyspades.entities.Territory attribute)
rate_value (pyspades.entities.Territory attribute)
RateLimiter (class in pyspades.types)
read() (pyspades.bytes.ByteReader method)
(pyspades.contained.BlockAction method)
(pyspades.contained.BlockLine method)
(pyspades.contained.CTFState method)
(pyspades.contained.ChangeTeam method)
(pyspades.contained.ChangeWeapon method)
(pyspades.contained.ChatMessage method)
(pyspades.contained.CreatePlayer method)
(pyspades.contained.ExistingPlayer method)
(pyspades.contained.FogColor method)
(pyspades.contained.GrenadePacket method)
(pyspades.contained.HandShakeInit method)
(pyspades.contained.HandShakeReturn method)
(pyspades.contained.HitPacket method)
(pyspades.contained.InputData method)
(pyspades.contained.IntelCapture method)
(pyspades.contained.IntelDrop method)
(pyspades.contained.IntelPickup method)
(pyspades.contained.KillAction method)
(pyspades.contained.MapChunk method)
(pyspades.contained.MapStart method)
(pyspades.contained.MoveObject method)
(pyspades.contained.OrientationData method)
(pyspades.contained.PlayerLeft method)
(pyspades.contained.PositionData method)
(pyspades.contained.ProgressBar method)
(pyspades.contained.ProtocolExtensionInfo method)
(pyspades.contained.Restock method)
(pyspades.contained.SetColor method)
(pyspades.contained.SetHP method)
(pyspades.contained.SetTool method)
(pyspades.contained.ShortPlayerData method)
(pyspades.contained.StateData method)
(pyspades.contained.TCState method)
(pyspades.contained.Territory method)
(pyspades.contained.TerritoryCapture method)
(pyspades.contained.VersionRequest method)
(pyspades.contained.VersionResponse method)
(pyspades.contained.WeaponInput method)
(pyspades.contained.WeaponReload method)
(pyspades.contained.WorldUpdate method)
(pyspades.loaders.Loader method)
(pyspades.mapgenerator.MapGeneratorChild method)
(pyspades.mapgenerator.ProgressiveMapGenerator method)
(pyspades.master.AddServer method)
read_list() (piqueserver.networkdict.NetworkDict method)
readByte() (pyspades.bytes.ByteReader method)
readFloat() (pyspades.bytes.ByteReader method)
readInt() (pyspades.bytes.ByteReader method)
readReader() (pyspades.bytes.ByteReader method)
readShort() (pyspades.bytes.ByteReader method)
readString() (pyspades.bytes.ByteReader method)
receive_callback() (piqueserver.server.FeatureProtocol method)
reconnect_master() (piqueserver.server.FeatureProtocol method)
record_event() (pyspades.types.RateLimiter method)
rect_color() (pyspades.mapmaker.HeightMap method)
rect_noise() (pyspades.mapmaker.HeightMap method)
rect_of_point() (pyspades.mapmaker.BiomeMap method)
rect_solid() (pyspades.mapmaker.HeightMap method)
refill() (pyspades.player.ServerConnection method)
refill_interval (pyspades.server.ServerProtocol attribute)
register_packet() (in module pyspades.packet)
register_packet_handler() (in module pyspades.packet)
reload() (pyspades.weapon.BaseWeapon method)
reload_time (pyspades.weapon.BaseWeapon attribute)
(pyspades.weapon.Rifle attribute)
(pyspades.weapon.SMG attribute)
(pyspades.weapon.Shotgun attribute)
reloading (pyspades.weapon.BaseWeapon attribute)
remote_console (piqueserver.server.FeatureProtocol attribute)
RemoteConsole (class in piqueserver.ssh)
remove() (piqueserver.networkdict.NetworkDict method)
remove_ban() (piqueserver.server.FeatureProtocol method)
remove_peer() (pyspades.protocol.BaseProtocol method)
remove_player() (pyspades.entities.Territory method)
remove_point() (pyspades.vxl.VXLData method)
render_GET() (piqueserver.banpublish.PublishResource method)
rescale_z() (pyspades.mapmaker.HeightMap method)
reserve_ammo (pyspades.contained.WeaponReload attribute)
reset() (piqueserver.scheduler.Scheduler method)
(pyspades.player.ServerConnection method)
(pyspades.weapon.BaseWeapon method)
reset_game() (in module piqueserver.core_commands.game)
(pyspades.server.ServerProtocol method)
reset_tc() (pyspades.server.ServerProtocol method)
respawn() (pyspades.player.ServerConnection method)
respawn_time (pyspades.contained.KillAction attribute)
(pyspades.player.ServerConnection attribute)
(pyspades.server.ServerProtocol attribute)
respawn_waves (pyspades.server.ServerProtocol attribute)
Restock (class in pyspades.contained)
restock() (pyspades.weapon.BaseWeapon method)
restrict() (in module piqueserver.commands)
revert_rotation() (in module piqueserver.core_commands.map)
rewind() (pyspades.bytes.ByteReader method)
(pyspades.bytes.ByteWriter method)
rewrite_gradient_fill() (pyspades.mapmaker.HeightMap method)
rgb (pyspades.mapmaker.Gradient attribute)
rgb_distance() (in module pyspades.color)
rgb_noise_colors() (pyspades.mapmaker.HeightMap method)
Rifle (class in pyspades.weapon)
right (pyspades.contained.InputData attribute)
(pyspades.world.Character attribute)
rights (piqueserver.irc.IRCBot attribute)
(piqueserver.irc.IRCClientFactory attribute)
rolling() (pyspades.mapmaker.HeightMap method)
rotate() (pyspades.common.Vertex3 method)
rotation_add() (in module piqueserver.core_commands.map)
RotationInfo (class in piqueserver.map)
rubberband_distance (pyspades.player.ServerConnection attribute)
rules() (in module piqueserver.core_commands.info)
run() (in module piqueserver.server)
S
save_bans() (piqueserver.server.FeatureProtocol method)
saved_loaders (pyspades.player.ServerConnection attribute)
say() (in module piqueserver.core_commands.moderation)
Scheduler (class in piqueserver.scheduler)
score (pyspades.team.Team attribute)
score() (in module piqueserver.irc)
scripts() (in module piqueserver.core_commands.server)
secondary (pyspades.contained.WeaponInput attribute)
secondary_fire (pyspades.world.Character attribute)
section() (piqueserver.config.ConfigStore method)
seed (piqueserver.map.RotationInfo attribute)
seed() (pyspades.mapmaker.HeightMap method)
seek() (pyspades.bytes.ByteReader method)
send() (piqueserver.irc.IRCBot method)
(piqueserver.irc.IRCRelay method)
send_chat() (piqueserver.console.ConsoleInput method)
(piqueserver.irc.IRCBot method)
(piqueserver.server.FeatureProtocol method)
(pyspades.player.ServerConnection method)
(pyspades.server.ServerProtocol method)
send_chat_error() (pyspades.player.ServerConnection method)
send_chat_notice() (pyspades.player.ServerConnection method)
send_chat_status() (pyspades.player.ServerConnection method)
send_chat_warning() (pyspades.player.ServerConnection method)
send_contained() (pyspades.protocol.BaseConnection method)
(pyspades.server.ServerProtocol method)
send_data() (pyspades.player.ServerConnection method)
send_lines() (piqueserver.console.ConsoleInput method)
(piqueserver.irc.IRCBot method)
(piqueserver.player.FeatureConnection method)
send_login_result() (piqueserver.statistics.StatsServer method)
send_map() (pyspades.player.ServerConnection method)
send_object() (piqueserver.statistics.StatsProtocol method)
send_progress() (pyspades.entities.Territory method)
send_server() (pyspades.master.MasterConnection method)
send_tip() (piqueserver.server.FeatureProtocol method)
server (piqueserver.statistics.StatsClient attribute)
server_info() (in module piqueserver.core_commands.server)
server_name() (in module piqueserver.core_commands.server)
server_prefix (pyspades.server.ServerProtocol attribute)
ServerConnection (class in pyspades.player)
ServerProtocol (class in pyspades.server)
set() (pyspades.common.Quaternion method)
(pyspades.common.Vertex3 method)
(pyspades.contained.OrientationData method)
(pyspades.contained.PositionData method)
(pyspades.mapmaker.HeightMap method)
set_angle_axis() (pyspades.common.Quaternion method)
set_animation() (pyspades.world.Character method)
set_balance() (in module piqueserver.core_commands.game)
set_base() (pyspades.team.Team method)
set_col_repeat() (pyspades.mapmaker.HeightMap method)
set_column_fast() (pyspades.vxl.VXLData method)
set_count() (pyspades.master.MasterConnection method)
set_crouch() (pyspades.world.Character method)
set_dead() (pyspades.world.Character method)
set_default_headers() (in module piqueserver.statusserver)
set_entities() (pyspades.contained.TCState method)
set_flag() (pyspades.team.Team method)
set_fog_color() (pyspades.server.ServerProtocol method)
set_hp() (pyspades.player.ServerConnection method)
set_location() (pyspades.player.ServerConnection method)
set_location_safe() (pyspades.player.ServerConnection method)
set_map() (pyspades.server.ServerProtocol method)
set_map_name() (piqueserver.server.FeatureProtocol method)
set_map_rotation() (piqueserver.server.FeatureProtocol method)
set_master() (pyspades.server.ServerProtocol method)
set_master_state() (piqueserver.server.FeatureProtocol method)
set_orientation() (pyspades.world.Character method)
set_overview() (pyspades.vxl.VXLData method)
set_point() (pyspades.vxl.VXLData method)
set_position() (pyspades.world.Character method)
set_repeat() (pyspades.mapmaker.BiomeMap method)
(pyspades.mapmaker.HeightMap method)
set_server_name() (piqueserver.server.FeatureProtocol method)
set_shoot() (pyspades.weapon.BaseWeapon method)
set_step_hsb (pyspades.mapmaker.Gradient attribute)
set_step_rgb (pyspades.mapmaker.Gradient attribute)
set_team() (pyspades.player.ServerConnection method)
set_time_limit() (in module piqueserver.core_commands.game)
(piqueserver.server.FeatureProtocol method)
set_vector() (pyspades.common.Vertex3 method)
set_walk() (pyspades.world.Character method)
set_weapon() (pyspades.player.ServerConnection method)
(pyspades.world.Character method)
SetColor (class in pyspades.contained)
SetHP (class in pyspades.contained)
SetTool (class in pyspades.contained)
shoot (pyspades.weapon.BaseWeapon attribute)
shoot_time (pyspades.weapon.BaseWeapon attribute)
ShortPlayerData (class in pyspades.contained)
Shotgun (class in pyspades.weapon)
show_rotation() (in module piqueserver.core_commands.map)
shutdown() (piqueserver.server.FeatureProtocol method)
signedOn() (piqueserver.irc.IRCBot method)
size (pyspades.contained.MapStart attribute)
skipBytes() (pyspades.bytes.ByteReader method)
sleep() (in module piqueserver.server)
slerp() (pyspades.common.Quaternion method)
slow_reload (pyspades.weapon.BaseWeapon attribute)
(pyspades.weapon.Rifle attribute)
(pyspades.weapon.SMG attribute)
(pyspades.weapon.Shotgun attribute)
SMG (class in pyspades.weapon)
smooth_colors() (pyspades.mapmaker.HeightMap method)
smoothing() (pyspades.mapmaker.HeightMap method)
sneak (pyspades.contained.InputData attribute)
(pyspades.world.Character attribute)
source_x (pyspades.contained.SetHP attribute)
source_y (pyspades.contained.SetHP attribute)
source_z (pyspades.contained.SetHP attribute)
spade_teamkills_on_grief (pyspades.server.ServerProtocol attribute)
spawn() (pyspades.player.ServerConnection method)
spawn_call (pyspades.player.ServerConnection attribute)
spawns (piqueserver.server.FeatureProtocol attribute)
spectator_name (pyspades.server.ServerProtocol attribute)
spectator_team (pyspades.server.ServerProtocol attribute)
speedhack_detect (pyspades.player.ServerConnection attribute)
(pyspades.server.ServerProtocol attribute)
sprint (pyspades.contained.InputData attribute)
(pyspades.world.Character attribute)
start (pyspades.entities.Territory attribute)
(pyspades.weapon.BaseWeapon attribute)
start() (piqueserver.bansubscribe.BanManager method)
startedConnecting() (piqueserver.irc.IRCClientFactory method)
state (pyspades.contained.MoveObject attribute)
(pyspades.contained.StateData attribute)
(pyspades.contained.Territory attribute)
(pyspades.contained.TerritoryCapture attribute)
StateData (class in pyspades.contained)
StatsClient (class in piqueserver.statistics)
StatsClientFactory (class in piqueserver.statistics)
StatsFactory (class in piqueserver.statistics)
StatsProtocol (class in piqueserver.statistics)
StatsServer (class in piqueserver.statistics)
StatusServer (class in piqueserver.statusserver)
stock (pyspades.weapon.BaseWeapon attribute)
(pyspades.weapon.Rifle attribute)
(pyspades.weapon.SMG attribute)
(pyspades.weapon.Shotgun attribute)
streak() (in module piqueserver.core_commands.info)
stringReceived() (piqueserver.statistics.StatsProtocol method)
success (pyspades.contained.HandShakeReturn attribute)
switch() (in module piqueserver.core_commands.game)
T
take_flag() (pyspades.player.ServerConnection method)
target_player() (in module piqueserver.commands)
TCState (class in pyspades.contained)
Team (class in pyspades.team)
team (pyspades.contained.ChangeTeam attribute)
(pyspades.contained.CreatePlayer attribute)
(pyspades.contained.ExistingPlayer attribute)
(pyspades.contained.ShortPlayerData attribute)
(pyspades.entities.Entity attribute)
(pyspades.player.ServerConnection attribute)
(pyspades.world.Grenade attribute)
team1_base_x (pyspades.contained.CTFState attribute)
team1_base_y (pyspades.contained.CTFState attribute)
team1_base_z (pyspades.contained.CTFState attribute)
team1_carrier (pyspades.contained.CTFState attribute)
team1_color (pyspades.contained.StateData attribute)
(pyspades.server.ServerProtocol attribute)
team1_flag_x (pyspades.contained.CTFState attribute)
team1_flag_y (pyspades.contained.CTFState attribute)
team1_flag_z (pyspades.contained.CTFState attribute)
team1_has_intel (pyspades.contained.CTFState attribute)
team1_name (pyspades.contained.StateData attribute)
(pyspades.server.ServerProtocol attribute)
team1_score (pyspades.contained.CTFState attribute)
team2_base_x (pyspades.contained.CTFState attribute)
team2_base_y (pyspades.contained.CTFState attribute)
team2_base_z (pyspades.contained.CTFState attribute)
team2_carrier (pyspades.contained.CTFState attribute)
team2_color (pyspades.contained.StateData attribute)
(pyspades.server.ServerProtocol attribute)
team2_flag_x (pyspades.contained.CTFState attribute)
team2_flag_y (pyspades.contained.CTFState attribute)
team2_flag_z (pyspades.contained.CTFState attribute)
team2_has_intel (pyspades.contained.CTFState attribute)
team2_name (pyspades.contained.StateData attribute)
(pyspades.server.ServerProtocol attribute)
team2_score (pyspades.contained.CTFState attribute)
team_class (piqueserver.server.FeatureProtocol attribute)
(pyspades.server.ServerProtocol attribute)
teleport() (in module piqueserver.core_commands.movement)
tell() (pyspades.bytes.ByteReader method)
(pyspades.bytes.ByteWriter method)
territories (pyspades.contained.TCState attribute)
Territory (class in pyspades.contained)
(class in pyspades.entities)
TerritoryCapture (class in pyspades.contained)
theight (pyspades.mapmaker.BiomeMap attribute)
time (pyspades.world.World attribute)
time_announce_schedule (piqueserver.server.FeatureProtocol attribute)
timed_out() (piqueserver.player.FeatureConnection method)
(piqueserver.statistics.StatsServer method)
(pyspades.protocol.BaseConnection method)
timeout_call (pyspades.protocol.BaseConnection attribute)
timers (pyspades.player.ServerConnection attribute)
timestamps (piqueserver.server.FeatureProtocol attribute)
tmap (pyspades.mapmaker.BiomeMap attribute)
to_admin() (in module piqueserver.core_commands.social)
to_coordinates() (in module pyspades.common)
toggle_build() (in module piqueserver.core_commands.game)
toggle_kill() (in module piqueserver.core_commands.game)
toggle_master() (in module piqueserver.core_commands.server)
toggle_teamkill() (in module piqueserver.core_commands.game)
tool (pyspades.contained.ExistingPlayer attribute)
(pyspades.player.ServerConnection attribute)
tpsilent() (in module piqueserver.core_commands.movement)
transform_vector() (pyspades.common.Quaternion method)
translate() (pyspades.common.Vertex3 method)
truncate() (pyspades.mapmaker.HeightMap method)
twidth (pyspades.mapmaker.BiomeMap attribute)
U
unalias() (in module piqueserver.irc)
unaliased_name (piqueserver.irc.IRCBot attribute)
unban() (in module piqueserver.core_commands.moderation)
undo_ban() (in module piqueserver.core_commands.moderation)
undo_last_ban() (piqueserver.server.FeatureProtocol method)
unlock() (in module piqueserver.core_commands.game)
unmute() (in module piqueserver.core_commands.moderation)
unrotate() (pyspades.common.Vertex3 method)
unstick() (in module piqueserver.core_commands.movement)
up (pyspades.contained.InputData attribute)
(pyspades.world.Character attribute)
update() (piqueserver.banpublish.PublishServer method)
(pyspades.entities.Entity method)
(pyspades.entities.Flag method)
(pyspades.protocol.BaseProtocol method)
(pyspades.server.ServerProtocol method)
(pyspades.world.World method)
update_bans() (piqueserver.bansubscribe.BanManager method)
update_cached_overview() (piqueserver.statusserver.StatusServer method)
update_entities() (pyspades.server.ServerProtocol method)
update_format() (piqueserver.server.FeatureProtocol method)
update_from_dict() (piqueserver.config.ConfigStore method)
update_from_file() (piqueserver.config.ConfigStore method)
update_geoip() (in module piqueserver.run)
update_master() (pyspades.server.ServerProtocol method)
update_network() (pyspades.server.ServerProtocol method)
update_rate() (pyspades.entities.Territory method)
update_rights() (in module piqueserver.commands)
update_shadows() (pyspades.vxl.VXLData method)
update_world() (piqueserver.server.FeatureProtocol method)
usage (piqueserver.commands.CommandHelp attribute)
user_blocks (piqueserver.server.FeatureProtocol attribute)
user_types (piqueserver.irc.IRCBot attribute)
(piqueserver.irc.IRCClientFactory attribute)
userKicked() (piqueserver.irc.IRCBot method)
userLeft() (piqueserver.irc.IRCBot method)
userQuit() (piqueserver.irc.IRCBot method)
V
vacuum_bans() (piqueserver.server.FeatureProtocol method)
validate_bansub_config() (in module piqueserver.bansubscribe)
validate_hit() (pyspades.world.Character method)
validate_team_name() (in module piqueserver.server)
value (pyspades.contained.BlockAction attribute)
(pyspades.contained.ChatMessage attribute)
(pyspades.contained.GrenadePacket attribute)
(pyspades.contained.HitPacket attribute)
(pyspades.contained.SetColor attribute)
(pyspades.contained.SetTool attribute)
vector_collision() (in module pyspades.collision)
velocity (pyspades.contained.GrenadePacket attribute)
(pyspades.world.Character attribute)
(pyspades.world.Grenade attribute)
version (pyspades.contained.VersionResponse attribute)
(pyspades.server.ServerProtocol attribute)
version() (in module piqueserver.core_commands.server)
VersionRequest (class in pyspades.contained)
VersionResponse (class in pyspades.contained)
Vertex3 (class in pyspades.common)
voices (piqueserver.irc.IRCBot attribute)
VXLData (class in pyspades.vxl)
W
w (pyspades.common.Quaternion attribute)
wade (pyspades.world.Character attribute)
watch_for_releases() (piqueserver.server.FeatureProtocol method)
wban() (in module piqueserver.core_commands.moderation)
weapon (pyspades.contained.ChangeWeapon attribute)
(pyspades.contained.CreatePlayer attribute)
(pyspades.contained.ExistingPlayer attribute)
(pyspades.contained.ShortPlayerData attribute)
(pyspades.player.ServerConnection attribute)
weapon() (in module piqueserver.core_commands.player)
weapon_object (pyspades.player.ServerConnection attribute)
WeaponInput (class in pyspades.contained)
WeaponReload (class in pyspades.contained)
where() (in module piqueserver.core_commands.movement)
who() (in module piqueserver.irc)
who_was() (in module piqueserver.core_commands.moderation)
width (pyspades.mapmaker.BiomeMap attribute)
(pyspades.mapmaker.HeightMap attribute)
winning (pyspades.contained.IntelCapture attribute)
(pyspades.contained.TerritoryCapture attribute)
winning_player (pyspades.server.ServerProtocol attribute)
World (class in pyspades.world)
world (pyspades.server.ServerProtocol attribute)
(pyspades.world.Object attribute)
world_object (pyspades.player.ServerConnection attribute)
WorldUpdate (class in pyspades.contained)
wrap() (in module pyspades.color)
write() (pyspades.bytes.ByteWriter method)
(pyspades.contained.BlockAction method)
(pyspades.contained.BlockLine method)
(pyspades.contained.CTFState method)
(pyspades.contained.ChangeTeam method)
(pyspades.contained.ChangeWeapon method)
(pyspades.contained.ChatMessage method)
(pyspades.contained.CreatePlayer method)
(pyspades.contained.ExistingPlayer method)
(pyspades.contained.FogColor method)
(pyspades.contained.GrenadePacket method)
(pyspades.contained.HandShakeInit method)
(pyspades.contained.HandShakeReturn method)
(pyspades.contained.HitPacket method)
(pyspades.contained.InputData method)
(pyspades.contained.IntelCapture method)
(pyspades.contained.IntelDrop method)
(pyspades.contained.IntelPickup method)
(pyspades.contained.KillAction method)
(pyspades.contained.MapChunk method)
(pyspades.contained.MapStart method)
(pyspades.contained.MoveObject method)
(pyspades.contained.ObjectTerritory method)
(pyspades.contained.OrientationData method)
(pyspades.contained.PlayerLeft method)
(pyspades.contained.PositionData method)
(pyspades.contained.ProgressBar method)
(pyspades.contained.ProtocolExtensionInfo method)
(pyspades.contained.Restock method)
(pyspades.contained.SetColor method)
(pyspades.contained.SetHP method)
(pyspades.contained.SetTool method)
(pyspades.contained.ShortPlayerData method)
(pyspades.contained.StateData method)
(pyspades.contained.TCState method)
(pyspades.contained.Territory method)
(pyspades.contained.TerritoryCapture method)
(pyspades.contained.VersionRequest method)
(pyspades.contained.VersionResponse method)
(pyspades.contained.WeaponInput method)
(pyspades.contained.WeaponReload method)
(pyspades.contained.WorldUpdate method)
(pyspades.loaders.Loader method)
(pyspades.master.AddServer method)
write_vxl() (pyspades.mapmaker.HeightMap method)
writeByte() (pyspades.bytes.ByteWriter method)
writeFloat() (pyspades.bytes.ByteWriter method)
writeInt() (pyspades.bytes.ByteWriter method)
writeShort() (pyspades.bytes.ByteWriter method)
writeString() (pyspades.bytes.ByteWriter method)
writeStringSize() (pyspades.bytes.ByteWriter method)
X
x (pyspades.common.Quaternion attribute)
(pyspades.common.Vertex3 attribute)
(pyspades.contained.BlockAction attribute)
(pyspades.contained.CreatePlayer attribute)
(pyspades.contained.IntelDrop attribute)
(pyspades.contained.MoveObject attribute)
(pyspades.contained.OrientationData attribute)
(pyspades.contained.PositionData attribute)
(pyspades.contained.Territory attribute)
x1 (pyspades.contained.BlockLine attribute)
x2 (pyspades.contained.BlockLine attribute)
Y
y (pyspades.common.Quaternion attribute)
(pyspades.common.Vertex3 attribute)
(pyspades.contained.BlockAction attribute)
(pyspades.contained.CreatePlayer attribute)
(pyspades.contained.IntelDrop attribute)
(pyspades.contained.MoveObject attribute)
(pyspades.contained.OrientationData attribute)
(pyspades.contained.PositionData attribute)
(pyspades.contained.Territory attribute)
y1 (pyspades.contained.BlockLine attribute)
y2 (pyspades.contained.BlockLine attribute)
Z
z (pyspades.common.Quaternion attribute)
(pyspades.common.Vertex3 attribute)
(pyspades.contained.BlockAction attribute)
(pyspades.contained.CreatePlayer attribute)
(pyspades.contained.IntelDrop attribute)
(pyspades.contained.MoveObject attribute)
(pyspades.contained.OrientationData attribute)
(pyspades.contained.PositionData attribute)
(pyspades.contained.Territory attribute)
z1 (pyspades.contained.BlockLine attribute)
z2 (pyspades.contained.BlockLine attribute)
zero() (pyspades.common.Vertex3 method)
Read the Docs
v: latest
Versions
latest
stable
Downloads
html
On Read the Docs
Project Home
Builds
Free document hosting provided by
Read the Docs
.